- #MAYA 2017 RENDERING INSTALL#
- #MAYA 2017 RENDERING CODE#
- #MAYA 2017 RENDERING MAC#
- #MAYA 2017 RENDERING WINDOWS#
The plugin installs and is managed independently in Maya 20, so you can have it installed for both 20 at one time. Side-by-side installs are supported for Maya 20. ProgramFiles\Maya\Maya2017\modules Side-by-side compatibility If the plugin fails during "Load" then it may be necessary to delete the "AzureBatch.mod" file manually. This entry may be present in the plugin manager when Maya is first loaded, in which case it may be necessary to first load it, then uninstall it and restart Maya in order to allow the new AzureBatch.py to be loaded. There is a bug that even if "Load" and "Auto Load" are both unticked, an entry in the Maya plugin manager for a plugin named AzureBatch.py will cause this entry to be loaded instead, even if you browse to a different folder location and try to load a different AzureBatch.py plugin. When upgrading the plugin, it is recommended to Uninstall the previous version of the plugin, then close and reopen Maya before Installing the new version of the plugin, following the instructions above for Uninstall and Install.
#MAYA 2017 RENDERING MAC#
On Mac this is located at: /Users//Library/Preferences/Autodesk/maya//prefs/AzureBatchData Upgrading or reinstalling
#MAYA 2017 RENDERING WINDOWS#
On Windows this is located in: Users\Documents\maya\2017\prefs\AzureBatchData To remove config which is retained for a reinstall, delete the config file "azure_batch.ini". Confirm to remove the dependencies if you wish a clean uninstall.Untick the "Load" and "Auto Load" entries for AzureBatch.py.Scroll down and find the entry for AzureBatch.py, it may be necessary to expand the folder view.Select a Subscription and Batch Account from the dropdown menus in order to complete Batch Account configuration.
#MAYA 2017 RENDERING CODE#
Follow the instructions to sign-in by entering the device code provided at aka.ms/devicelogin.Open the plugin, select Cloud Environment using the dropdown and copy your AAD domain into the appropriate field.
![maya 2017 rendering maya 2017 rendering](https://cdnb.artstation.com/p/assets/images/images/003/833/111/large/eric-keller-robothex-maya-01.jpg)
Hover over your account name on the upper right-hand side, your AAD Domain will be the bottom value shown, e.g.Open the Azure management portal (for public cloud this is ).On Mac this is located at: /Users//Library/Preferences/Autodesk/maya//scripts/azure-batch-libsīefore using the plug-in, it will need to be authenticated using your Azure Active Directory (AAD) credentials. On Windows this is located at: Users\Documents\maya\scripts\azure-batch-libs
#MAYA 2017 RENDERING INSTALL#
The downloading and installing of the Python dependencies may take a few minutes, after which you will need to close and reopen Maya toĮnsure the updated dependencies are loaded correctly.Īny errors in the dependency install will be logged to the file "AzureBatchInstall.log" in the "azure-batch-libs" folder, which is created for holding dependencies. The first time the plug-in is loaded, you will be prompted to agree to some terms and conditions, and install some Python dependencies.
![maya 2017 rendering maya 2017 rendering](https://docs.microsoft.com/fr-fr/azure/remote-rendering/tutorials/modeling/media/object-names.jpg)
The plug-in can be run directly from the azure_batch_maya directory. Loading the plug-in in Maya and installing dependenciesĭownload the latest plug-in release and extract the azure_batch_maya directory to a location of your choice. You will also need an Auto Storage account configured, which you will have the option to create as part of the Batch account setup. In order to run this plugin, you will need to create an Azure Batch account. It is supported for Windows and Mac.įor more information, please see. This project demonstrates cloud rendering using the Azure Batch service with integrated licensing for Maya, VRay and Arnold.